vieWTeera
vieWTerra copyright

vieWTerra 3D real-time Earth Viewer (More Features)
 

Key features:
 
• Advanced real-time LOD system:
Real-time creation of geometry and textures, offering real-time modification of the following parameters:
 - Terrain geometry
 - Texture mapping
 - Shadows
 - 3D Objects


 
• Advanced real-time Dynamic Weather System (DWS):

Real-time simulation of weather conditions, offering real-time modification of the following parameters:
 - Wind speed / direction (impacting clouds, sea states, vegetation, 3D objects like windmills or flags)
 - Cloud cover
 - Temperature
 - Snow cover (variable snow mantle)
 - Precipitations (rain or snow depending on temperature)
 - Range (all weather parameters applied to a given area, extending or decreasing in a circle)
 - Visibility (changeable line of sight, with more of less haze/fog in the distance)
 
 
• Procedural creation of textures:

Textures are procedurally created in real-time according to the nature of the ground and the degree of slope, so as to place the right type of ground cover (sand, pebbles, rocks, salt, snow, vegetation...) at the right location, based on LandCover databases.


 
• Procedural creation and rendering of vegetation:

Vegetation models are procedurally created and rendered in real-time.
Distribution of flora is automatically done according to the nature of the ground and the type of climate, based on LandCover and Ecoregions databases (work-in-progress: 20 different tree models are currently provided by default; additional models can be added via the SDK/libraries in VWorldTerrain technology's specific format).
Planting or removing specific trees or customizing the nature of the ground (grass/rocks/sand...) can be done very quickly and easily via the Editor Tool or for more global changes via the vieWTerra SDK/libraries.


 
• Dynamic management of natural and artificial lights:

 -Dynamic management of natural light:
24-hour day/night cycle, including real-time management of shadows on terrain (ray-casting) and objects, taking into account reflection and refraction to light for each material used (water/snow,wood/metal,etc), coloured sunrise/sunset, lens flare effect when facing the Sun, variable Sun reflection in the water, Moon light more visible under full moon, etc.
 -Dynamic management of artificial lights (automatic lighting of houses, streets or airport lights, projector beams, moving vehicle lights, animated lighthouse beam, etc, at dusk ; user control of lighting possible via the vieWTerra SDK/libraries)
  


• Dynamic management of ALFs (Autonomous Life Forms):

Automatic management of Autonomous Life Forms based on a cyclical time parameter:
 -display of moving 3D objects with a random behaviour, for instance vehicles, pedestrians, animals, to quickly and conveniently populate scenes without having to program each entity's behaviour (parameterizable via the vieWTerra SDK/libraries)
 -billions of animals currently provided by default in the vieWTerra Viewer; distribution of fauna according to Ecoregions databases (work-in-progress: about a hundred species are currently implemented).


  
• User-controllable dynamic entities:

vieWTerra includes several types of dynamic entities/transportation means users can choose from the Entities Menu in the vieWTerra Viewer, and control by using various keyboard keys:
 - Human/avatar
 - Parachute
 - Glider
 - Snowbike
 - Car
 - Boat
 - Bathyscaphe
 - Balloon
 - Helicopter
 - Aircraft
 - Rocket
 - Space shuttle
 - Satellite
 
Depending on the type of controllable dynamic entities chosen, users can incarnate them, drive/fly them in 1st person mode or view them in 3rd person perspective, from any possible camera angle around the entity, with a total freedom of movement. These entities are provided with basic dynamics and accompanied by metadata, which users may enhance/replace by more detailed/accurate ones thanks to the vieWTerra SDK/libraries. Users may also introduce their own set of controllable entities in the 3D Objects Integrator and animate them via the vieWTerra SDK/libraries.
  
The vieWTerra 3D Viewer also displays various information and offers measuring tools, shortcut navigation devices and additional controls through various 2D interfaces.
 

 


For instance users can travel instantly to a given location into the 3D Viewer:
 

• through the 2D Global Map of the Earth:

 - by clicking anywhere on the planisphere
 - by entering a name in the Name search Menu and clicking on a given name : vieWTerra includes a database of 5 million+ georeferenced place names (continents, countries, states, cities, villages, rivers, lakes, seas, capes, mountain chains, peaks, national and regional parks, deserts, places of interests, etc)
 - by entering latitude and longitude coordinates


• through the Screenshots Album:

 - by clicking on a given screenshot: this allows to conveniently share viewpoints between different users. Each screenshot registered in the album contains information as to the specific conditions under which is has been taken: time of year, time of day, location, weather conditions, camera angle. This falicitates navigation, cooperative scenario creation and video recording.
 

• through the 2D Compass:

 - by clicking anywhere in the 2D compass.
Users can choose between three visual modes displayed by the compass: DEM, Imagery or LandCover and zoom in/zoom out of the compass. When pointing anywhere into the compass users get additional information as to the targeted location or moving entity's precise lat long coordinates and country, the accurate distance between two points or the distance between the targeted entity and the user's position. For a quick appraisal of all moving entities in the area represented in the compass, these are visible and labeled and can be reached directly in the 3D Viewer from the Compass.
 
Additional information and controls are also offered to falicitate navigation, building, creation and shooting of scenes, either directly in the vieWTerra Viewer's main window (e.g. information accompanying the arrow pointer), or through the various selectable sub-windows : user's latitude-longitude-altitude, user's speed/entity's speed, temperatures, windspeed, weather conditions, precise distance from the ground/from a specific object, nature of the ground, time acceleration/rewind...
 
Also for quick navigation and easy pre-viewing of locations, users can zoom in and out of any location on the 2D Global Map thanks to a zoom window (to reach a max 200m resolution accuracy). In on-line mode, users will therefore be able to get a quick view of any location without having to quit their current location in the 3D Viewer, the streaming of data being achieved in the zoom window as well.
 
The vieWTerra Viewer also allows its users to georeference their own photographs and blend them with the vieWTerra 3D view, thus enabling them to check the fidelity of the 3D scenes produced and allowing for further additions in order to stick as close as possible to reality, based on the details on the photographs. Attaching comments to these photographs and opening to other Internet websites would also be possible directly through the vieWTerra Viewer.

Advanced real-time LOD system
Advanced real-time LOD system

Advanced real-time Dynamic Weather System
Advanced real-time Dynamic Weather System

Dynamic management of lighting
Dynamic management of lighting

User-controllable entities
User-controllable entities

3D Objects Integrator
3D Objects Integrator

Bounding boxes for each 3D object
Bounding boxes for each 3D object

2D Global Map of the Earth
vieWTerra viewer 16